﻿using SoundEngine3;
using ZquenceStudio3Host.DspPlugins.Synthesizers.Nodesizer.Engine;
using ZquenceStudio3Host.DspPlugins.Synthesizers.Nodesizer.Engine.GUI;

namespace ZquenceStudio3Host.DspPlugins.Synthesizers.Nodesizer
{
    /// <summary>
    /// Buildable synthesizer with nodes as modules with input, output and parameters.
    /// </summary>
    public class ModulizerUI : BaseModulizerUI
    {
        public ModulizerUI(SoundEngineContext application, ModuleManager.ModulizerType type)
            : base(application, type)
        {
        }
    }
}
